Wednesday 29 December 2010

Boxes wrapped in shiny paper

Howdy folks. What with christmas being a time of fun and relaxation you may not be surprised to find that I haven't done an awful lot of work! That isn't to say that I've done nothing however. My annual visit to the grandparents on boxing day let me start off making the engine for the game. Or...at least that was the plan. I got side tracked looking at the new features of XNA 3.0 (well...I guess they're actually old features seeing as the latest version is 4.0) It seems I can use MP3's in the sound engine! Booya!! This is good news as it's gonna reduce the size of the game by a lot!

I didn't actually get round to making a lot mainly because I was researching these new features. It seems they come with there pro's and cons. Some of which were solved in 3.1, but if my memory serves, I've been making the libraries in 3.0 which means I'd have to recompile everything....that'd be a pain...

Look for more updates in the new year!