It seems upgrading to XNA 4.0 has gone smoothly in some respects and has caused some problems in another. It seems that they have fixed a few bugs in 4.0 and as such changed the way the code has to be used (basically accounting for the people who had no clue what they were doing, Microsoft decided to change some of the code so that it cannot be broken). This causes problems for me as these changes revolve around "Colour". Luckily in my case the only thing affected is transparency, but it means I have to sift through all the code I've done so far looking for instances where I may make something semi transparent. Not fun...
Up until now I've been working with Visual Studio 2008. Since 4.0 is only compatible with the new 2010 edition, I've also had to totally recreate the projects. Most of this was a simple copy and paste, but ye gods some of it was a pain in the bum!
Hopefully it will all be sorted tomorrow and I won't run into any more hiccups!
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